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Not Reproducible
Votes
0
Found in [Package]
7.2.0
Issue ID
1217913
Regression
No
White screen is rendered with Camera Stacking on Android devices with Adreno 4XX and 5XX GPUs on Vulkan with MSAA and HDR
1. Open attached project;
2. Make sure Graphics API is set to Vulkan;
3. Make sure both HDR and MSAA are enabled in UniversalRenderPipelineAsset;
4. Build and run the "SampleScene" scene;
5. Deploy on mobile devices with Adreno GPU.
Expected result: the scene is rendered correctly - you can see a cube, skybox and Post Processing effects.
Actual result: nothing but white color is rendered on mobile devices.
Reproduced in 7.2.0 (Unity 2019.3.1f1)
Devices under test:
Reproduces:
VLNQA00017, Huawei Nexus 6P (Nexus 6P), Android 8.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00170, Google Pixel 2 (Pixel 2), Android 10, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00101, Samsung Galaxy Note8 (SM-N950U), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00027, Xiaomi MI MAX (MI MAX), Android 7.0, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
Doesn't reproduce:
VLNQA00220, Samsung Galaxy Note9 (SM-N960F), Android 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00323, Samsung Galaxy Note10 (SM-N970U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00322, Huawei P30 Pro (VOG-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
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