Search Issue Tracker
[Animation] IndexOutOfRangeException error is thrown on renaming paramet...
-Existing Parameter name changes to the default name while creating a new parameter.-The parameter name is also changed to default n... Read more
Calling AssetDatabase.ImportAsset() on a prefab, while having a referenc...
How to reproduce:1. Open the attached project2. Go to top toolbar's BugTest->ScriptableObject Reference Test3. Drag SOTest Asset ... Read more
UI Element windows contain a small area where the cursor indicates a res...
Repro steps:1. Mouse over exactly between two windows within Unity.2. Observe the mouse cursor changes from drag to pointer. Expecte... Read more
[Time] Setting Fixed Time Step to a large value and then back to default...
Repro steps:1. Create a new VFX and add it to the scene2. Open Project Settings - VFX3. Change the Fixed Time Step value to somethin... Read more
VirutalCamera moves on the Z-axis in the Editor when it is using a Frami...
How to reproduce:1. Open the attached project named "Case_1217306"2. Open the Sample Scene3. Resize the Scene view4. Observe the pos... Read more
HDRP Wizard addively increases the Light Intesity instead of setting it
How to reproduce:1. Create a new HDRP template project2. Click Window -> Render Pipeline -> HD Render Pipeline Wizard3. Scroll... Read more
White screen is rendered with Camera Stacking on Android devices with Ad...
1. Open attached project;2. Make sure Graphics API is set to Vulkan;3. Make sure both HDR and MSAA are enabled in UniversalRenderPip... Read more
[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...
How to reproduce:1. Open the 728989.zip project2. Build the project for iOS with "development build" and "script debugging" enabled3... Read more
[VFX Graph] Flickering graphical artifacts appear on a Visual Effect whe...
Reproduction steps:1. Import the attached custom package "VFX Graphical Artifacts.unitypackage" into an HDRP project2. Drag and drop... Read more
[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...
Repro steps:1. Open attached project2. Build and run on Oculus Go/Quest3. Connect the Profiler to the application4. Observe the app ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions