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[Jobs][Editor] "readonly" modifier on a Native Collection inside Jobs ca...
To reproduce: 1. Download attached project "SkinRaycast.zip" and open in Unity2. Open "Demo" scene3. Enter Play mode4. Observe that ... Read more
[LWRP] Compute shader is not rendered on the screen
To reproduce:1. Open attached project;2. Open "Compute" scene;3. Make sure Lightweight Pipeline Asset is set in SRP Settings (Edit &... Read more
[Windows] Button hitboxes are misaligned when the window is maximized an...
How to reproduce:1. Open the user's attached project2. Open "SampleScene" in the project3. Go to File -> Build And Run4. When the... Read more
ArgumentException: JSON parse error: The document is empty
Reproduction steps: 1. Open "input.zip" project2. Look at the Console Window Expected Result: No errors appearActual Result: "Argume... Read more
"Unaccounted time between: PostLateUpdate.ProfilerEndFrame and Initializ...
Reproduction steps: 1. Open "adventure-samplegame-webgl.zip" project2. Build for WebGL3. Open the Profiler window4. "CPU Usage" ->... Read more
Tiles can't be deleted without deleting the whole Tilemap when the Tiles...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window -> Grid -> disable "RoughDirt" and "Walls" GameObje... Read more
[ScriptedImporter] Imported Shaders do not show errors in the Object
Reproduction steps: 1. Open "ShaderImporter.zip" project2. Select and Reimport "shaderToImport"3. See "Scripted Shader Imported(Scri... Read more
Editor crash on "scripting_stack_trace_info_for" when calling Debug.LogE...
Steps to reproduce:1. Open mini_repro.zip2. Open scene "a"3. Enter Play Mode4. Observe the crash Expected result: exception thrown -... Read more
[Regression] Long file names in Project Window view do not get shortened...
How to reproduce:1. Create a new project2. In the Project Window create 2 new folders with a very long name3. Observe the folders Ex... Read more
[Shortcut Manager] Unable to paste (CTRL+V) in the scene view because it...
Steps to reproduce:1. Create a new project2. Select an object (Ex: Main camera) in the scene view (NOT the hierarchy)3. Attempt to c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window