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Fixed in Unity 2018.3



Found in


Issue ID




[Windows] Button hitboxes are misaligned when the window is maximized and then set to 2560x1080 resolution




Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open the user's attached project
2. Open "SampleScene" in the project
3. Go to File -> Build And Run
4. When the build launches, make sure "Windowed" checkbox is checked and click the "Play!" button
5. Click "1024x768" button and maximize the window
6. Click "2560x1080" button

Expected result: Hitboxes of buttons match their images
Actual result: Hitboxes of buttons are in the location where the images would be if the window was properly stretched

Reproducible on: 2017.3.0a1, 2017.4.15f1, 2018.1.9f2, 2018.2.16f1, 2018.3.0b10, 2019.1.0a9

Fixed in 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

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