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Excessive load time or build time for high-poly scenes with MeshCollider
Steps to reproduce:1. Download the provided package2. Import the package into an empty project3. Open the following window Menu >... Read more
ARCore Whitebox testing application freezes on disconnecting a session
ARCore Whitebox testing application freezes on disconnecting a session. Apk can be downloaded fromhttps://confluence.hq.unity3d.com/... Read more
Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...
Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/)2. Install "fuse"/"ssh" mounting support ("brew cask inst... Read more
Unity crashes on "UnityEngine::Animation::GetFloatValue" when using Game...
Repro steps:1. Open QA attached project "repro_1076523"2. Open scene "SampleScene"3. Enter Play Mode Actual: Editor crashes Reproduc... Read more
Animator.keepAnimatorControllerStateOnDisable doesn't keep default value...
Repro steps:1. Open attached project2. Open scene "SamplceScene"3. Enter Play Mode4. Press Enter to toggle animation5. Press Space t... Read more
Scheduling NativeArray batch of uninitialized RaycastCommands causes cra...
How to reproduce:1. Open the "RayCastCommand.zip" project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity cra... Read more
[UnityTest] Tests ignore the NUnit "Repeat" attribute
Reproduction steps: 1. Open "workbench-trunk.zip" project2. Open "Test Runner" -> "PlayMode"3. "Run All" Expected Result: The tes... Read more
Create new palette pop up steals focus from the OS window
Steps to reproduce : - create a tilemap- create a tile palette- press Create new palette and notice that the window can overlap the ... Read more
[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...
Steps to reproduce: 1. Create new Unity project2. Create a new script3. Make sure that the "Scripting Runtime Version" is set to ".N... Read more
Enlighten bake crashes when connected to Perforce
If we're connected to perforce then hit autogenerate and bake, we get a crash almost 100% Of the time at the end of the bake when th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used