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[Android] ScrollRect glitches on Android Phones with Adreno 3XX
How to reproduce:1. Open the attached project2. Build and run on Android device3. In menu click first or second button4. In the main... Read more
BC6H Cubemap.GetPixels return garbage data.
Description: Since 5.5, Cubemaps baked by Reflection Probes are not readable with GetPixels/SetPixels operations anymore. They were ... Read more
Invalid AABB errors are thrown when Mesh.RecalculateBounds() method is r...
Reproduction Steps:1. Create new project2. Download and import User's package ("Schilder_InvalidAABBa.unitypackage")3. Open User's c... Read more
Visual studio 2015 debugger not showing variable values within different...
Steps to reproduce:1. Open the attached project (865975-TestProject.zip)2. Open the test.unity scene3. Open script(Assets/TestScript... Read more
Disabling Animator layers does not improve performance
To reproduce:1. Open attached project "AnimationLayerPerformanceRepro.zip"2. Open "Profiler" window.3. Open and Play "main" scene an... Read more
AssemblyUpdater leaves corrupted assembly when replacing instance method...
Reproduction Steps:1. Create new project2. Import "Easy Save - The Complete Save & Load Asset for Unity" package from AssetStore... Read more
[iOS] Framework search path on generated Xcode project is incorrect if p...
Reproduction Steps:1. Open "SampleProject.zip" project2. Buil for iOS3. Open with Xcode4. Notice that Build Settings > Framework ... Read more
Unity throws "Geometry jobs should not be launched for empty tasks" err...
Steps to reproduce:1. Open attached project2. Open "PlayingMobile" scene3. Press play4. Look at the terrain-"Geometry jobs should no... Read more
RigidBody2D kinematic state does not remove force from object
Reproduction Steps:1. Open "Rigidbody2D.isKinematic Bug.zip" project2. Open "Scene" scene3. Play scene4. Press "A" key to move "Rigi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved