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0
votes
Fixed

[ECS] TargetException: Non-static field requires a target is thrown when...

Package: Entity Component System (ECS)

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Feb 10, 2020

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Version/s: 0.5.0-prev.17, 0.5.1-prev.11

How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Open "Entity Debugger" w... Read more

1
votes
Fixed

[TextMeshPro] useMaxVisibleDescender returns true when set to false

Package: TextMeshPro

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Feb 10, 2020

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Version/s: 1.1.0

Reproduction steps:1. Open the attached project "case_1218526-TextmeshProBug2.zip"2. Enter Play Mode3. Observe the Console window me... Read more

0
votes
Fixed

[Visual Effect Graph] Editor crashes on resetting Visual Effect Graph pr...

Package: Visual Effect Graph

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Feb 11, 2020

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Version/s: 7.2.0

Editor crashes on resetting Visual Effect Graph prefab. Steps to repro:1. Create a new Project.2. Windows > Package Manager > ... Read more

0
votes
Fixed

[Scene View] Navigation movement using Arrow keys or Flythrough mode doe...

MacOS

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Feb 11, 2020

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Version/s: 2020.1.0a22, 2020.1.0a23

Navigating through scene view by pressing and holding arrow keys or fly through keys for 10 seconds, scrolls the scene view continuo... Read more

0
votes
By Design

[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...

Package: Entity Component System (ECS)

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Feb 10, 2020

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Version/s: 0.5.0-prev.17, 0.5.1-prev.11

How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Exit Play mode4. Observe... Read more

0
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...

Visual Effects - Legacy

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Feb 01, 2020

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Version/s: 2018.1.1f1, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project "Case_1216216"2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in th... Read more

0
votes
By Design

[URP][DebugUpdater] DontDestroyOnLoad scene is additively added on playi...

Package: Scriptable Render Pipeline Universal

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Feb 11, 2020

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Version/s: 7.2.0, 7.1.8, 7.1.7, 7.0.1

An additional DontDestroyOnLoad scene is additively added on runtime to URP project scenes. This feature is only intended for HDRP p... Read more

0
votes
Fixed

[Alembic] Alembic Stream player component loses its descriptor on resett...

Package: Alembic Importer

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Feb 11, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a23

On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream D... Read more

7
votes
Fixed

Editor crashes when Particle System is emitting shadow casting lights

Visual Effects - Legacy

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Feb 07, 2020

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Version/s: 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1217809"2. Open the sample scene3. Enter Play mode or select a Particle Sy... Read more

0
votes
Duplicate

Xiaomi Mi9 displays blank black screen when using Universal Render Pipel...

Package: Scriptable Render Pipeline Universal

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Feb 11, 2020

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Version/s:

To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and run the "Sample" scene Expected: The game re... Read more

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