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[Undo] Fatal Error appears while undoing replace Transform operation
Steps:1. Create a new project2. Add GameObject to Hierarchy3. Convert to prefab4. Open the created prefab5. Add "Text" component==&g... Read more
The exception appears after changing deleted scenes order at Build Setti...
Reproduction steps:1. Create a new project2. Create 3 scenes ('1', '2', '3') and move them to Build Settings > Scenes in Build3. ... Read more
ProfilerCounterValue does not appear in the profiler when using custom c...
How to reproduce:1. Open project "Custom Category Issue.zip"2. Open the Profiler (Window>Analysis>Profiler)3. Enter the Play M... Read more
CustomEditor List scrolls down when pressing Enter and ListView.selectio...
How to reproduce:1. Open the user-submitted project2. In the Project window, select asset "test" (Assets/test.test)3. In the Inspect... Read more
[HDRP]Template Light Map is corrupted on first launch before rebaking
To reproduce:1. Create a new HDRP Template project2. Observe the Concrete wall material in Sample Scene Expected: the UV maps are th... Read more
GameObject in the Game View gets clipped when changing Dynamic Resolutio...
Steps to reproduce:1. Open the user-provided project in "Lighting.zip"2. Enter Play Mode3. In Hierarchy Windows select "Dynamic Reso... Read more
The first dropdown menu element is selected when selecting the last elem...
How to reproduce:1. Open project "BugReport.zip"2. Open "Scene" Scene (Assets>Scene)3. In the Hierarchy window select "GameObject... Read more
Crash on MoveSmall when using TextAsset's text property on a big text file
How to reproduce:1. Open the user's attached project2. Enter Play Mode Expected result: Editor enters Play Mode and TextAsset.text r... Read more
Unity crashes on calling dispose multiple times
How to reproduce:1. Open the attached "CrashBug.zip" user project2. In the top bar menu click the "HERE" button3. Click the "CrashWi... Read more
[Performance][Oculus] GPU utilization is higher by ~20% and frame time i...
Reproduction steps:1. Open the attached user's project "CactusShaderOptimizations_2020.zip"2. Make sure that Graphics API is set to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation