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0
votes
Duplicate

Scriptable Object references are lost when overwritten by FromJsonOverwrite

Serialization

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project "ProjectAnomaly.zip"2. Enter Play Mode3. In the Game view, turn Around with a mou... Read more

0
votes
Won't Fix

SmoothDamp function does not reach it's target smoothly when smoothTime ...

Scripting

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Jul 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open users attached project2. Open Smoothing Issue/Press Play scene3. Enter the Play Mode4. Observe Cubes move... Read more

0
votes
Fixed

Profiler Window is unusably slow

Profiling

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Aug 10, 2021

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Version/s: 2022.1.0a6

Read more

0
votes
Won't Fix

[UI Toolkit] ScrollView Touch Scroll Type option reverts to 'Clamped' wh...

UI Toolkit

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Jul 28, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the attached project2. In the project window, locate the 'NewUXMLTemplate'3. Open it in the UI Builder4. In... Read more

0
votes
Fixed

[GPU PLM] Different results are generated when Progressive Updates is on...

Progressive Lightmapper

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Jul 24, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce:1. Open the user's attached "ProgressiveUpdates" project2. Open the "home_night_2" Scene3. In the Scene view focus ... Read more

0
votes
Active

The timeline window is changing when it's locked and the sequence is sel...

Package: Timeline

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Aug 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce:1. Open the attached file "New Unity Project (76).zip"2. Open the sequence window (Window>Sequencing>Sequence... Read more

0
votes
Fixed

"Couldn't switch to requested monitor resolution" error when changing re...

Graphics Device Features

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Aug 06, 2021

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Version/s: 2020.2.7f1, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "BugDemandRendering.zip"2. Build And Run the project3. Adjust "OnDemandRendering.rende... Read more

0
votes
Fixed

Regression in time taken to enter Play Mode caused by asset database change

Asset - Database

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Aug 05, 2021

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Version/s: 2022.1.0a4

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more

0
votes
Fixed

[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...

Version Control

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Jul 28, 2021

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Version/s: 2018.4.35f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open a new project2. Add the attached "MeshExtension.dll" to the Assets folder3. Create a Perforce stream for th... Read more

0
votes
Duplicate

In Player, when there are no renderable GameObjects in the Scene, Create...

Graphics Device Features

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Aug 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the attached "emptytest.zip" project2. Enter Play Mode3. Observe the objects created with CreatePrimitive... Read more

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