Search Issue Tracker
Part of the large image is prematurely masked if using the RectMask2D
How to reproduce:1. Open project "RectMaskScrollBug2019.zip"2. Go to the Build Settings (File>Build Settings)3. Choose iOS and bu... Read more
The Scene window is stuttering when panning the view with the Middle Mou...
How to reproduce:1. Open project "hmi_graphics_sandbox.zip"2. In the Scene window press the middle mouse button and move around Expe... Read more
Particle System trail becomes longer after time progression
Reproduction steps:1. Open user's the attached project2. Select Game View and start the Game3. Press "A" Expected results: Particle ... Read more
[Android] [Shader System] FPS drop on some Android devices caused by sha...
How to reproduce:1. Open the attached user's project 'weilaicheng_2019_4.zip'2. Build And Run on Android3. After 15 seconds observe ... Read more
[URP] Render Feature/Pass is not sending correct values to compute shade...
Reproduction steps:1. Open the attached project ("Unity-Raymarching.zip")2. Observe the Game and Scene windows Expected result: Game... Read more
Crash when selecting a Material
Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more
DisallowMultipleComponent is ignored in Prefab variants
Reproduction steps:1. Open the user's attached project2. Open Assets > BugScene3. In the project browser double click Variant Pre... Read more
[Search] Search picker fails to filter sprite assets
Repro steps: 1. Open a project with many sprites2. Open a scene with object that hold a canvas component.3. Select Canvas object4. M... Read more
NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking Nav...
How to reproduce:1. Open the user attached "AssetGroupOcclusionCulling.zip" project2. Open Window -> Asset Management -> Addre... Read more
Glossiness is not imported when importing FBX materials through the script
How to reproduce:1. Open project "UrpImportBug.zip"2. Observe the "FbxWithShininess" glossiness in the Scene window3. Open script "M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation