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Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip)2. Select "animation" asset in the Project view3. In the Import Settin... Read more
LayoutGroup stops multiple Canvases from rendering at the same time
How to reproduce:1. Open the user-submitted project and open the "SampleScene"2. Disable the "Panel" object under GameUI -> Canva... Read more
[iOS] Unable to establish WebSocket Secure connection on device
To reproduce:1. Open attached project "case_1082184-WebSocket_Tester_Simple_2 2.zip"2. Open "Main.unity" scene3. Enter Play mode4. M... Read more
Editor crashes with CachedWriter::Write when building project with missi...
How to reproduce:1. Download and open "SceneBuilder" project2. Build & Run project3. Click "Yes" button in Missing Project ID po... Read more
[Editor] .spm tree models are not being filtered by 'Search by Model' op...
[Editor] .spm tree models are not being filtered by 'Search by Model' option. Steps to Reproduce:1. Open the attached or create a ne... Read more
Collider2D.Cast() and Rigidbody2D.Cast() return incorrect distance results
Repro steps:1. Open user attached project2. Enter Play Mode3. Press "D" on your keyboard to move the Cube to the wall4. Zoom in the ... Read more
UIElements Box draws with a faded outline when Windows Scaling is turned on
How to reproduce:1. Set Windows scaling to at least 125% on one screen and no scaling on other screen2. Open user-submitted project ... Read more
Blend Tree are setting wrong float values when using rotation animation
How to reproduce:1. Open user's project2. Press Play3. Move the cursor in the Game View Expected result: Player's arm rotation match... Read more
"FilePathAttribute" class calls an API method "get_unityPreferencesFolde...
Reproduction steps: 1. Open "New Unity Project.zip" project2. "Bug Report" -> "Reproduce" Expected Result: No exception errors sh... Read more
[Android] [IL2CPP] Project with no camera crashes Meizu PRO 7 Plus on la...
Reproduction steps:1) Download and open "no_camera_crash.zip" project2) Build and run mentioned project on Meizu Pro 7 Plus-- Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window