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Unity crashes when editing one enabled and one disabled 2d collider
When editing two 2d colliders at the same time (and one of the colliders is disabled), exiting the edit mode will cause a crash. To ... Read more
A yield statement inside a lambda expression which is a callback of anot...
To Reproduce: 1. Open the attached project, an 'Internal compiler error' is thrown because of the 'yield break' in line 70. 2. If yo... Read more
Safari does not detect mousewheel
Safari does not detect mouse wheels scrolls in scrollviews. To reproduce:1. Download the attached project from case 6351922. Open th... Read more
No new icon sizes for iPhone 6+
No new icon sizes for iPhone 4.7" and iPhone 5.5"From the Apple developer docs: https://developer.apple.com/library/ios/documentatio... Read more
Caret doesn't move in "Select Object" dialog window
When searching in the "Select Object" dialog window's search bar, you can't move the caret with anything but mouse clicks. Clicking ... Read more
Unity logo and progress bar missing on 1st build
-e: see title -repro:--start new project--save dummy scene--make & run webgl build--NOTICE the Unity logo and the progress bar i... Read more
Materials becomes brighter when shader is set to standard
To reproduce:1. Open attached project2. Select WoodRough0036_3_S_darker material3. Change Shader to Legacy Shaders/Bumped Diffuse4. ... Read more
"CompareBaseObjectsInternal can only be called from the main thread.." e...
To reproduce this bug: 1. Open the attached project2. Open 'scene'3. Play the scene4. Notice "CompareBaseObjectsInternal can only be... Read more
NotificationServices.RegisterForRemoteNotificationTypes is not working o...
1) What happened NotificationServices.RegisterForRemoteNotificationTypes no longer works on iOS8 2) How can we reproduce it using th... Read more
In import settings, inconsistent 'Create from Grayscale' state when chan...
To reproduce this issue: 1. Import the attached package2. Select imported texture3. Set Texture Type to Texture4. Set Texture Type t... Read more
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