Search Issue Tracker
An object made using CanvasRenderer.SetVertices does not respond properl...
To reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. Press play4. The red square is made using a UIVertex arr... Read more
crash with external dll usage
-e: the scene uses some external dll for xml stuff which crashes editor and the webgl the way it is presented -repro:--open scene of... Read more
Build fails with integrated dll
-e: the attached project fails to build because of the included dll -repro:--open attached project--build for WebGL--NOTICE the buil... Read more
Scene View search does not work properly with Unity UI objects
To reproduce:1. Open attached project2. Open Widgets scene3. Type "button" in the search field of the scene view4. Notice that all U... Read more
When changing Anchor Presets the Position value is getting off every cyc...
To reproduce:1. Create new project2. Add UI->Text game object to scene3. Select it4. Change Anchor Presets to left and back to ce... Read more
-e buildTarget doesn't recompile and reload scripts when
buildTarget doesn't recompile and reload scripts when switching platform, using the command line. Read more
Errors thrown when adding UI components to object after removing Rect Tr...
To reproduce:1. Create new project2. Add Canvas to scene3. Add Empty child object to Canvas4. Remove Rect Transform from empty Gameo... Read more
[Profiler] With Profiler attached (on DX11), the framerate is not locked...
To reproduce this bug: 1. Import the attached package2. Open 'scene'3. It has a GUIText which displays fps4. Go to quality settings ... Read more
The collision objects that are assigned to the buttons stay detectable o...
To reproduce this bug: 1. Open the attached project2. Open scene 'Game Scene'3. Build&play the scene on the WebPlayer4. The coll... Read more
Typo in .manifest files: "AssetBunudleManifest"
Repro:Open Assets.manifest in a text editor and examine line 2.Expected result:Line reads "AssetBundleManifest:"Actual result:Line r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs