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Selecting large texture files causes editor lag.
When selecting large textures in the project window Unity's selection lags behind the mouse click. This can lead to selecting the wr... Read more
[Cinemachine] Game view does not refresh on enabling/disabling "Storyboa...
-Game view does not refresh on enabling/disabling "Storyboard Global Mute" option in Cinemachine Storyboard Component.-It refreshes ... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more
Unity hangs when debugging and inspecting an EntityManager inside Rider
How to reproduce:1. Open the "Entity_Repro.zip" project2. Open the "SampleScene" scene3. Open the test.cs in Rider4. Attach debugger... Read more
Build Pipeline functions cause a re-execution of the last Async task whe...
Steps to reproduce:1. Open user-supplied project2. In the top Toolbar select Test -> Failing Test -> Building player Expected:... Read more
Profiler data file doesn't load when the previously loaded profiler data...
Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler ... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more
Rotating multiple selected Game Objects in the Editor sets their Rotatio...
Steps to reproduce:1. Open the attached project (1213833.zip)2. Ensure that "Sphere", "Cube" and "Cylinder" all have differing rotat... Read more
Unity secondary processes keeps running after Unity is force closed
How to reproduce:1. Open the project from Edits (GDrive link)2. Open the "Square" scene3. Make sure Jobs > Burst > Enable comp... Read more
[URP] Bake Indirect lighting generates an artifact in a specific area
Repro steps:1. Open attached project2. Generate Lighting3. Observe the Scene and Game Views Actual: An artifact is generated in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code