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[Oculus] Dark on Light splash screen does not display correctly on Oculu...
The default splash screen for Android/Quest is Light on Dark, which works as expected. If user goes into the Player settings and swi... Read more
[UI Toolkit] UIElements Text Fields in arrays stop accepting keyboard input
Reproduction steps:1. Open user-submitted project2. Select Issue GameObject in the Hierarchy3. Expand Nested Data component and star... Read more
[2D Animation] Occasional crash when using SpriteSkin and AlwaysUpdate t...
Issue:When a SpriteSkin has its Always Update flag toggled off and is outside of the camera's frustum, the Sprite Skin does not clea... Read more
HDRP SRP Lens Flare visible when being behind a camera with Panini Proje...
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/Scene"3. Move GameObject "Point Light" behind "Main Camera" Ex... Read more
Performance hit when an icon is set as a cursor for the first time with ...
How to reproduce:1. Open the attached project "case_1373881.rar"2. Enter Play Mode3. Press "T" key on the keyboard 12 times Expected... Read more
[MacOS] Editor instantly crashes due to Invalid parameter not satisfying...
How to reproduce:1. Create new project2. Switch to WebGL platform3. Hit Build or Build and Run buttons4. Editor instantly crashes be... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
Performance degrades when using GetComponents(List<T> results)
How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more
[URP] Motion blur applies on non-moving cameras when using different Vol...
Reproduction steps:1. Open user-submitted project2. Open Game View Tab Expected result: Motion Blur is not applied to either of the ... Read more
AssetDatabase observes Package files when the Package has been removed u...
How to reproduce:1. Open the attached project2. Go to MyMenu/Do Stuff at the top of the Editor3. Observe the Console Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera