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Moving assets into the Unity Project window from the Finder is canceled
How to reproduce:1. Open project "2022.1.0a13-trunk2.zip"2. Also open project "2022.1.0a13-trunk2.zip" in the Finder3. In the Finder... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
UI Navigation stops working after adding two Input Devices to a Scene
Reproduction steps:1. Open the attached "1371332_2.zip" project2. Open the "GameScene" Scene3. Enter the Play mode4. Press the space... Read more
[Profiler][Mac] "Failed to connect to player ip" error when opening Stan...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. In... Read more
Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right now... Read more
"IndexOutOfRangeException" error appears when entering Play Mode when us...
How to reproduce:1. Open project "Fjylling kopio.zip"2. Enter the Play Mode3. Observe the Console window Expected result: No errorsA... Read more
GameObject scale is too small when importing .blend Models
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the GameObjects in the Scene view Exp... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps:1. Open the user's attached project Expected result: The Editor does not crashActual result: The Editor crashes R... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce:1. Create a new project2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.s... Read more
UI handles in scene view are detached from UI elements
Reproduction steps:1. Create a new project.2. Create UI "Image" GameObject3. In the Scene view resize, rotate or move the UI object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size