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1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

1
votes
Fixed

Window created with GUI.Window function is not highlighted when it is se...

IMGUI

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Jan 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "case_1214816-Project.zip"2. Open the Custom Window->Example tab in the top toolbar... Read more

1
votes
Duplicate

Editor crashes without a stack trace when generating Lighting with a set...

Package: Scriptable Render Pipeline Universal

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Jan 15, 2020

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Version/s: 7.1.1, 7.1.8

How to reproduce:1. Open tester-attached project (LightCrash.zip), CrashScene2. Open the Lighting Settings window3. Check 'Auto Gene... Read more

1
votes
Fixed

UnityWebRequest fails to verify certificate when "Let's Encrypt Authorit...

Windows

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Jan 30, 2020

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Version/s: 2018.4, 2018.4.10f1, 2018.4.16f1, 2019.2, 2019.2.7f2, 2019.3, 2019.3.0b4, 2020.1, 2020.1.0a4

Reproduction steps:1. Open Certificate Manager (In Windows, search for "Manage user certificates" in the Start menu)2. If present, d... Read more

10
votes
Fixed

Asset Bundles fail to load when using async loading methods

Asset Bundles

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Jan 29, 2020

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Version/s: 2018.4.16f1

How to reproduce:1. Open 'SampleScene' from attached project2. Start Play mode3. In Game window click "Load Broken"4. Inspect Consol... Read more

0
votes
Fixed

UI Elements Runtime font not rendered correctly in linear

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3.0f6

In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case:https://forum.unity.com/threa... Read more

1
votes
Fixed

Enum.HasFlag allocates memory when called

Mono

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Jan 15, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more

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