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[URP] GraphicsSettings.useScriptableRenderPipelineBatching is ignored wh...
Reproduction steps:1. Open the attached project "SRPBatcherTest.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play mode... Read more
Array list disappears when project setting window is moved or resized
Reproduction steps:1. Open the user's attached project2. Open Project Settings > Graphics3. Move the Project Settings window to t... Read more
FogBugz doesn't show empty lines when having empty lines in the Unity Bu...
How to reproduce:1. Create a new project2. Go to Help>Report a Bug3. In the Details write text with empty lines between words4. S... Read more
"Enable replace" is not replacing "Bundle Identifier" in Xcode settings
How to reproduce:1. Create a new Project2. Go to Build Settings (Edit>Build Settings)3. Builds for the iOS4. Open the Xcode proje... Read more
[Android] APP becomes unresponsive and crashes with ANR errors
Reproduction steps:1. Open the attached user's project "Unity request 1112926 demo.zip"2. Switch to Android and Build to a device3. ... Read more
GameObjects, Parameters, and Windows doesn't update correctly on the las...
To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity2. Open the "SampleScene" scene3. Cre... Read more
UIToolkit Input Text Field is auto-selected when keys are pressed
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Go to Game View and press play4.... Read more
[Search Picker] Undoing selection in unity while the picker is opens doe...
1- Go to preference, Search2- Chose Advanced for Object Selector (bottom section).3- Select an object in your scene (ex: a cube)4- O... Read more
Microsoft.Extensions.Logging Nuget Package causes errors in console when...
Reproduction steps:1. Open project "UnityNugetBugTest.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Setti... Read more
Input.GetKey() returns true for Alt key after Alt+Tabbing and reopening ...
Reproduction steps:1. Open the user attached project2. Build the project with Autoconnect Profiler enabled3. Run the Build4. Click t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
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- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off