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[Timeline] Particle System is not emitting particles in Editor Mode when...
Steps to reproduce:1. Open the attached project "case_1212943-PsActivationBug2.zip"2. In the Project window open "SampleScene.unity"... Read more
GetAllUniqueSharedComponentData fails to filter entities via RenderMesh ...
How to reproduce:1. Open attached project "RenderMeshIssues_SampleProject.zip" and scene "SampleScene"2. In Hierarchy window, select... Read more
[UIBuilder] A parsing error is thrown when saving UI Builder .uxml previ...
How to reproduce:1. Open the attached 'project-1208859.zip' project2. In the UI Builder window drag a Label object from the Library ... Read more
Editor crashes at BufferD3D11::EndWrite and GfxDeviceD3D11Base::EndBuffe...
How to reproduce:1. Open attached project "Projected Grid.zip" and scene "SampleScene"2. In Hierarchy window, delete all children of... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more
New IComponentData is not added automatically to an object in a SubScene
How to reproduce:1. Open attached project "BugSubsceneRepro.zip" and scene "SampleScene"2. Observe "Entity Debugger" (MyTestData is ... Read more
Specific project Layout opens the Editor in two windows
Reproduction steps:1. Open "1210706" project Expected Result: Single Editor windowActual Result: Two Editor windows Reproduced with:... Read more
[Vulkan] Application crashes after executing Shader.WarmupAllShaders
Repro steps:1. Create a project with a script that executes Shader.WarmupAllShaders2. Make sure Graphics API is set to Vulkan3. Ente... Read more
Building a prefab using the addressable system with a MenuItem script th...
Steps to reproduce:1. Open the attached project "Case_1208938"2. Navigate to Windows-> Asset Management and open the Addressable ... Read more
[HDRP] NullReferenceException is thrown continuously when "Lighting" Ove...
On adding "Screen Space Reflection" and "Ambient Occlusion" Override to "Volume Profile" asset throws NullReferenceException continu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions