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Lightmap UVs are corrupted after deploying the scene to Standalone Player
Steps to repro:1. Open the attached project and "EveningB' scene;2. Observe the Game View rendering and remember it;3. Select File&g... Read more
[Linux] IConnectionState was not Disposed! error is thrown when using Pr...
How to reproduce:1. Create new project2. Open Profiler window and dock it3. In Game view set window size to Play Maximized4. Enter P... Read more
Animation is delayed when transitioning between States
How to reproduce:1. Open the attached project (LegacyAnimationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and ... Read more
Animation Rigging throws exceptions when used with Sequences package (so...
When loading the project, and when jumping to different sequences when I use Animation Rigging in a timeline (specifically, when the... Read more
Validation error is thrown when using Shader Graph's Dropdown Nodes
Reproduction steps:1. Open the attached project "My Project"2. Open Shader Graph "Assets/Example/4D Noise" Expected result: No error... Read more
Unity editor doesn't open Visual Studio on file double click while SQL S...
Reproduction steps:1. Run "SQL Server Management Studio"2. Press "Cancel" if the "Connect to Server" window pops up on "SQL Server M... Read more
HDRP/Hair appears white when the light is disabled in the scene
Steps to reproduce : - import the project attached- open the test scene- disable the light in the scene and notice the eyebrows are ... Read more
[iOS] App crashes when "Use HDR" in Graphics settings and "Metal API Val...
How to reproduce:1. Open the attached project ("1377349_2019.4.32f1.zip")2. Build an Xcode project (File -> Build Settings -> ... Read more
[WebGL ]WebGL builds fail if external debug symbols option is used.
Steps to reproduce:1. Open default project in Editor2. Switch platform to "WebGL".3. Open "Build Settings" and disable "Development ... Read more
Exception in Input System UI Input Module when IL2CPP Code generation is...
Reproduction steps:1. Download and open the attached "IL2CPP_is_null.zip" project2. Open "Build Settings" and set the "IL2CPP Code G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class