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UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
Copying GameObjects into another Scene renames them with an incremented ...
Reproduction steps:1. Open the attached project2. Copy Game Object "Test" from "Scene1"3. Paste copied "Test" into "Scene2" Expected... Read more
Editor crash when removing GameObject and then pressing "undo" when usin...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
[UWP] Screen.currentResolution.refreshRate returns 0 when used in UWP Build
How to reproduce:1. Open the attached project "resolution.zip"2. Open Build Settings (FIle>Build Settings)3. Switch Platform to U... Read more
[URP Decals] Decals are not rendered properly with some renderer settings
Version tested : 2022.1.013 + URP 13.1.1 Can't reproduce with URP 13.0.0 Steps to reproduce : 1) Import the attached package (URP_De... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issue... Read more
Error is thrown when converting a GlobalObjectId to an Object reference ...
Reproduction steps:1. Open the attached project ("GlobalIdBug22.1.0a13.zip")2. Drag SceneA and SceneB_(To unload) to the Hierarchy w... Read more
WebGL Build fails when Debug Symbols are selected as External
How to reproduce:1. Open user-submitted project2. Navigate to File -> Build Settings3. Change Build Platform to WebGL4. Press Add... Read more
[Video] "WindowsVideoMedia error unhandled Color Standard" warning when ...
Reproduction steps:1. Open attached "VideoURP.zip" project2. In Project window, navigate to and select "Assets/Video/mov.mov"3. Righ... Read more
URP 2D normal map is flipped when the GameObject is turned horizontally
How to reproduce:1. Open project "Project Tachyon.zip"2. Enter the Play Mode3. Move both players with WASD keys to the bottom left s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size