Search Issue Tracker
Changing "Use Direct3D 11" introduces shading artefacts on Lightmap Stat...
Steps to repro:1. Create a new project and add some objects2. Set them to static3. Bake the lightmap4. Switch off "Use Direct3D 11" ... Read more
Unity crashes when opening a scene with a model that has Keyframe Reduct...
Unity crashes when opening a scene containing a model that has it's animation type set to legacy and the Anim. Compression set to "K... Read more
Unspecified error during import of AudioClip
Import the attached wav.file. Unity can't import it and shows up this error: "Unspecified error during import of AudioClip Assets/Au... Read more
Regression: UI: Nested Mask makes children of outer Mask invisible
How to reproduce:1. Open the attached project2. Open "test" scene (where is Image game object with Mask component (called "Mask1"), ... Read more
LayoutGroup.SetLayoutHorizontal/SetLayoutVertical not called in Edit mod...
To Reproduce: 1. Open the attache project and select Panel in Canvas/Scrollrect 2. Change Direction in 'MultiLineLayout', notice tha... Read more
Clicking 'Events' in ScriptReference/Events.UnityAction.html leads to a ...
go to .../ScriptReference/Events.UnityAction.html and click on 'Events' hyperlink, it leads to a non existing page. Read more
audio replay issues on FF (windows)
-e: WebGL Firefox Windows Only gives "The buffer passed to decodeAudioData contains invalid content which cannot be decoded successf... Read more
Monitor selection for Mac/Linux resolution dialog
-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for th... Read more
106 x 106 icon gets overwritten when building on top of the same solution
To reproduce:1. Create a new project2. Set the target platform to Store Apps and sdk to Phone 8.13. Import the attached image and us... Read more
Occasional crash when toggling DX11 mode
-e: Switching between DX11 and DX9 in player settings causes a crash if you have hit play before in DX11. Repro:- enable DX11- Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled