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1
votes
By Design

"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...

Scripting

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Dec 13, 2019

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Version/s: 2019.2, 2019.2.15f1, 2019.3, 2020.1

Reproduction steps:1. Create a New Project and download "1205367.zip"2. Copy the "ScriptAssemblies" folder from the projects "Librar... Read more

0
votes
Fixed

[2D Sprite] Preview of deleted texture is still visible in Sprite Editor...

Package: 2D Sprite

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Jan 13, 2020

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Version/s: 1.0.0

Preview of deleted texture is still visible in Sprite Editor Window in Secondary Textures list Steps to reproduce: 1. Open attached ... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
Fixed

[Probuilder] NullReferenceException is thrown on selecting "Gen Shadow O...

Package: Probuilder

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Jan 13, 2020

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Version/s: 4.2.1, 4.1.0, 3.0.0

While creating new ProBuilder mesh child with inverted normals on selecting "Gen Shadow Obj" tool from ProBuilder window, NullRefere... Read more

0
votes
Not Reproducible

2018.4.15f1 version suggests 2018.4.14f1 as a new version

Themes

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Jan 12, 2020

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Version/s: 2018.4.15f1

Steps to repro:1. Open Unity in 2018.4.15f1 version2. Check for updates Expected result: Update Window shoes that user is on a newes... Read more

0
votes
Fixed

[ADB v2] Corrupted assets are cached and causes cache poisoning

Asset - Database

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Build & Run Unity Editor from the source code2. Make sure the ADBv2 Cache Server is running (Connection has ... Read more

0
votes
By Design

Sprites bound to Sprite Atlases that are not included in build show up a...

Package: Addressables

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Jan 07, 2020

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Version/s: 1.2.2

How to reproduce:1. Open the BaseScene scene in attached "1209756.zip" project2. Select the "Loader" GameObject in the Hierarchy win... Read more

0
votes
Fixed

[Shuriken] Particle Sort Mode by Distance does not take Depth into accou...

Visual Effects - Legacy

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Dec 24, 2019

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Version/s: 2017.4, 2020.1, 2020.1.0a13

Reproduction steps:1. Open project in "case_1207573-Bug_Test.zip"2. Open "Scene.unity"3. Notice that Particle System uses Sort Mode ... Read more

0
votes
Fixed

[ProBuilder] Box Selection for Vertices does not select all some Vertice...

Package: Probuilder

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Jan 13, 2020

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Version/s: 4.4.0

How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more

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