Search Issue Tracker
By Design
Votes
1
Found in
2018.4
2018.4.14f1
2020.1
Issue ID
1214834
Regression
No
[WebGL] No data received when using WebRequests server-sent events via text or event-stream
How to reproduce:
1. Download and open the attached "FirebaseEventSource.zip" project
2. Switch Target platform to WebGL
3. Build and run (there is already made build "WebGLBuild")
Expected result: Data is received when using UnityWebRequest server-sent events via text or event-stream
Actual result: No data received when using WebRequests server-sent events via text or event-stream
Reproducible in: 2018.4.16f1, 2019.2.21f1, 2019.3.1f1, 2020.1.0a22
Notes:
- Only reproducible on WebGL
- Could not reproduce on 2017.4 because of errors
Comments (1)
-
RageAgainstThePixel
Jun 04, 2023 15:21
What exactly was the solution?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchExpression strips quotes
- dSYM file is not created during macOS standalone build
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
Resolution Note (2020.1.X):
I'm closing this issue as it has a solution. If this is still an issue, feel free to re-open it.