Search Issue Tracker
Camera always clears framebuffer on WebGL
Reproduction Steps:1- Download the project and open "test" scene.2- Make sure main camera's Clear Flags option is set to "Don't Clea... Read more
[AnimationCurve] Points merge while still editing them
To reproduce:1. Open attached project ("AnimationCurveTest.zip")2. Attach the only script to any GameObject3. Open the curve editor ... Read more
Editing a GameObject with a Cloth component with mesh assigned as a prim...
Editing a GameObject (such as moving it) when it has a Cloth component and the mesh of the Skinned mesh renderer is assigned as a pr... Read more
[Animation] Changing models rig "Animation Type" changes scale of non-un...
Changing the a model's rig "Animation Type" (to and from any) makes all child meshes of the rig that have non-uniform scale to resca... Read more
[Animation] Invalid AABB errors when using Generic aniamtion on a Humano...
Many AABB errors posted to console when attempting to play Generic type animations on a Humanoid type rig. In this case only reprodu... Read more
[Shuriken] Custom simulation space is not reset when referenced transfor...
When a transform used for custom simulation space is deleted the particle system's simulation space is not reverted to behave as if ... Read more
[iOS] Handheld.PlayFullScreenMovie with CancelOnInput or Hidden ControlM...
Reproduction steps: 1. Add the attached "FullScreenMovieStatusBarTest" package to any project.2. Build and run the scene for iOS.3. ... Read more
Cloth with unassigned renderer mesh crashes editor
A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more
[Multiplayer] Inconsistency in order of Start() and OnStartAuthority() c...
Inconsistency in order of Start() and OnStartAuthority() calls on the Spawnable Objects between Host and Client:- on the Host - firs... Read more
Network game crashes, when connecting to a game, which already started
Reproduction steps: Open b37 project from the attached .zip file on 2 machines ON HOST:1. Create a game2. Wait until another player ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text