Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
874719
Regression
Yes
[AnimationCurve] Points merge while still editing them
To reproduce:
1. Open attached project ("AnimationCurveTest.zip")
2. Attach the only script to any GameObject
3. Open the curve editor by clickin the curve
4. Add a key to the curve at time=0 (any other value will still exhibit the same behaviour, but this is the most problematic example)
5. Add another key
6. Right click the added key, and select "Edit key"
7. Try to input a value that starts with the time of the first key (in the example where the first key's time is 0, the value would be 0, ..., e.g. 0,5)
Notice that while the key's time value is being input, it becomes the same as the first key's time value, and merges both keys, thus destroying the first one.
Reproduced on: 5.6.0b5, 5.5.0f3
Not reproduced on: 5.4.3f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused
This is a duplicate of issue #860366