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Status: Fixed in Unity 5.6.0

Votes

0

Found in

5.6.0b6

Issue ID

874965

Regression

No

Editing a GameObject with a Cloth component with mesh assigned as a primitive posts error "[Physics.PhysX] PxScene::addActor

Physics

-

-

Priority: 4Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

Editing a GameObject (such as moving it) when it has a Cloth component and the mesh of the Skinned mesh renderer is assigned as a primitive (Cube, Quad etc) posts the following error to console:

[Physics.PhysX] PxScene::addActor(): Actor already assigned to a scene. Call will be ignored!
UnityEditor.DockArea:OnGUI()

Repro steps:

1) Open attached project and scene "Scene"
2) Move object "GameObject" and witness error in console

Reproducible in 5.6.0b6
Not reproducible in 5.5.x

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