Search Issue Tracker
Tags are left in the 'Text' property when deleting TMP Input Field text
Reproduction steps:1. Open the attached “Test TMP_InputField.zip” project2. Open the “ReproScene” Scene3. Select “InputField (TMP)” ... Read more
PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more
Sampling custom textures not working when using DOTS v1.0
Reproduction steps:1. Open the attached project “DOTSProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4.... Read more
Variables values differ between Editor and Player
How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps:1. Open attached project "Case_1299093"2. Build and Deploy the project to a device3. Observe the Xcode Console Ex... Read more
Discrepancies in the styling are present when using a TSS file instead o...
Reproduction steps:1. Open the attached project "ReproProj"2. In the toolbar, select Herve > Open Dialogue Editor3. Observe the H... Read more
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more
Shadow maps are not evicted from Shadow Atlas when Light component with...
Reproduction steps: 1. Open the attached project “IN-90971“2. Open the scene “ExampleScene“3. Open the Rendering Debugger. Go to Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved