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Graphics.CopyTexture does not work with Texture2DArray when "Texture Qua...
How to reproduce:1. Open project "CopyTexture_TextureArray_TextureQuality.zip"2. Open "Scene" Scene (Assets>Scene)3. Select "Text... Read more
Keycodes Less, Greater, LeftParen, RightParen are not being registered w...
How to reproduce:1. Open project "KeyCodes.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. Enter the Play Mode4.... Read more
[Android] Specific project crash on pthread_mutex_lock when building wit...
Reproduction steps:1. Open the user's attached project "Racing.zip"2. Build And Run on Android Expected result: Build works with no ... Read more
Empty Scene Template name gets trimmed in New Scene window when using UI...
How to reproduce:1. Create a new project2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)... Read more
[VFX Graph] Screen space size not compatible with scale
Screen space size node doesn't take in consideration Scale resulting in loosing scale behavior. Repro steps:-Create a new VFX-Add a ... Read more
Player crashes when script is using a dll that exists multiple times
How to reproduce:1. Open the project from the Google Drive2. Open "PressAnyButtonToJoin" Scene3. File > Build Settings4. Make sur... Read more
SRP Batcher Batches Materials together when using different Integer Sten...
How to reproduce:1. Open user-submitted project2. Select "Far - Toggle this" Game Object in the Hierarchy and deactivate it3. Inspec... Read more
New Input System does not work in WebGL build
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Go to File > Build And Run3. Click the "D" key o... Read more
[HDRP] Physically Based Sky update mode not working properly
I have tried On Change and Realtime every 5 frames modes on PB sky. When changing properties often the sky does not refresh until ho... Read more
Imported folders and files are missing in the Project window when the in...
How to reproduce:1. Open the attached project "missingFiles"2. In the Project window, navigate to the "Prefabs" folder (Assets/Folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture