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LineRenderer.loop causes flickering lines between LineRenderer component...
How to reproduce: 1. Open the attached project 2. Open the "Scene" scene Actual result: The triangles create flickering lines betwe... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more
[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: Syste...
Steps to reproduce: 1. Download MulticastExample.zip 2. Run the project 3. Build the "Main" scene to an iOS device 4. In iOS device,... Read more
Reflection Probes incur cost (per renderer) regardless of proximity to e...
Reproduction steps: 1. Open project attached (ReflectionProbePrefTest.zip). 2. Open Profiler 3. Start Scene 4. View DrawOpaque in pr... Read more
Incorrect auto layout on enabling/disabling UI child Prefab elements of ...
How to reproduce: 1. Download attached project file 2. Open "UISketches" Scene and press Play 3. In Hierarchy go to TopRightSidebar ... Read more
Setting Material.mainTexture does not refresh texture on UI.Image
Reproduction steps: 1. Open the attached project "Material.mainTexture error on UI.Image.zip"; 2. Open the Test.unity scene; 3. Ente... Read more
Primitive sprite icon in Assets become half size after adjusting compres...
Primitive sprite icon in Assets become half size after adjusting compression 1. Create new project in 2D 2. In Assets, right click ... Read more
[Android] Custom reflection shader is not reflecting game objects
Steps to reproduce: 1) Download attached project 'CameraDepthTexture.zip' and open in Unity 2) Open scene 'simplescene' 3) In Build... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps: 1: Open scene "BlastLevelScene" 2: Press play 3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".... Read more
Adding a custom attribute to a derived class makes IsSubclassOf return f...
How to reproduce: 1. Download attached project file and open "AttributeBugReport" Scene 2. In Window Panel go to Tools -> Test The a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on