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[Vulkan][AMD] Running windowed player with VSync off crashes graphics dr...
Steps to reproduce 1. Create new project2. Open player settings3. Disable Automatic graphics API for windows4. Add Vulkan and make i... Read more
Package Manager Window Layout gets corrupted by a specific Unity Editor ...
How to reproduce:1. Install user-submitted Unity Editor window layout (pacman_broken.wlt)2. Open a new Unity project3. Open Package ... Read more
OnPostprocessMaterial is not called when trying to Reimport material
How to reproduce:1. Open my attached project ("case_1065882_material.zip")2. Find "New Material" in the Assets folder and Reimport i... Read more
[2D Animation] Crash when generating bones in "Sprite Skin" on an object...
How to reproduce:1. Open attached project "ShaderBonesCrash.zip" and scene "TestScene"2. In Hierarchy window, select "Player" object... Read more
[2018.2] Crash on Transform::CheckConsistency when calling Instantiate(R...
How to reproduce:1. Open the "TransformCheckConsistency_Crash.zip" project2. Open the "Mainscene.unity" scene3. Press Play Actual re... Read more
Unity Crashes when loading a specific project
How to reproduce:1. Try openning user-submitted project (Deliver.zip) Expected result: Unity loads the projectActual result: Unity c... Read more
[Recorder] WebM video stops playback when recording is going on
To reproduce: 1. Download attached project "ImageSeqWithAlphaRecTest.zip" and open in Unity2. Open "SampleScene" scene3. Go to Windo... Read more
Scene view picking is not working after upgrading project to 2018.3.0a6
Steps to repro: 1. Open attached project and 'intro_ext' scene;2. Select blue plane gameobject in the Scene view. Expected result:'i... Read more
UIElements: Creating custom Popups is limited by internal API.
Creating a custom popup field that derives from BasePopupField or PopupField is limited because the 2 functions GetValueToDisplay an... Read more
[UI] Area's light range shows 'NaN' value when light's intensity is 0
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Area Light' gameobject in the Hierarchy;3. Observe Area light's '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window