Search Issue Tracker
By Design
By Design in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.1p1
Issue ID
943930
Regression
No
[Android] Custom reflection shader is not reflecting game objects
Steps to reproduce:
1) Download attached project 'CameraDepthTexture.zip' and open in Unity
2) Open scene 'simplescene'
3) In Build Settings, switch platform to Android
Note that primitives will not be reflected on the plane
Expected result: Primitives should be reflected on the plane (check attached image 'expected.png')
Actual result: Primitives are not reflected on the plane (check attached image 'actual.png')
Reproduced with: 5.5.4p3, 5.6.3p1, 2017.1.0p4, 2017.2.0b8, 2017.3.0a5
Note: Shader works using PC, Mac and Linux standalone module, also WebGL module
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents
Add comment