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Unavailable to create a project when a dot symbol "." is used in front o...
Reproduction steps:1. Create a folder with a dot symbol in front of a word, for example - ".test"2. Go in the Unity Hub and create a... Read more
GUIStyle errors are thrown when entering Play mode with docked Profiler ...
To reproduce: 1. Download the attached "ProfilerBug.zip" project and open in Unity2. Open the "SampleScene" scene3. Open Profiler wi... Read more
Profiler (Standalone Process) crashes when closing
How to reproduce:1. Open the attached project "2021.2 Beta.zip"2. Enter the Game Mode3. Open Profiler (Standalone Process) (Window&g... Read more
Crash with Marshalling::ArrayUnmarshaller when reloading a Scene
How to reproduce:1. Open the user’s attached project2. Enter play mode3. Press the “ESC” key while in play mode and then press on th... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps:1. Open the user's attached project2. Open the Scene 'Scenes/MainMenu'3. Enter Play mode4. Click on 'Host (Server... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps:1. Open the attached user's project "Bug Test.zip"2. Open "test.unity" Scene3. Select the "GameObject" in the Hie... Read more
Crash when copy-pasting a Subgraph block
Repro steps:1. Create a new VFX2. Select two blocks in the Output context, right-click, and turn them into a Subgraph block.3. Selec... Read more
[Undo] Redo revert override operation crashes Editor
Steps:1. Open attached project2. Open TestScene scene3. Open Explorer: "Explorer -> Window" menu item4. Click on Replay==> Edi... Read more
[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices
How to reproduce it:1. Open the user's attached project "ClearES2.zip"2. Build and run it on Android3. Observe the screen Expected r... Read more
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps:1. Add a visual element with a texture to a panel (not an asset)2. Repaint the panel3. Destroy the texture4. Repaint the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation