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[Culling] Shadows not culled properly if the effect is visible in either...
If a shadow-casting VFX is not visible in the game view, but it is visible in the scene view, it will still cast shadows in the game... Read more
[Video] Changing VideoClip of VideoPlayer component at runtime doesn't p...
Changing VideoClip of VideoPlayer component at runtime doesn't play newly assigned video clip Steps to reproduce: 1. Open attached ... Read more
[2019.1] Variables of Custom Script components are indented in the Inspe...
To reproduce: 1. Open Unity and create a new project 2. Select "Main Camera" or other gameObject 3. In Inspector window press "Add ... Read more
[Linux][Mouse][Editor] Mouse position is inconsistent with the Old Input.
The Y value for the mouse position of the new Input System is incorrect. The 0 is supposed to be at the bottom, but it is reversed i... Read more
[UI] Image component breaks when the sprite is replaced
Multiple bugs occur once a Sprite is replaced for Image component 1. On deleting the sprite Destroy Error occurs 2. Sprite is no lon... Read more
[TextMesh Pro] UI Text gets out of Rect Transform bounds when changing l...
UI Text gets out of Rect Transform bounds when changing left margin under Extra settings. Steps to repro: 1. Create a new project. ... Read more
[Editor] Assertion Failed Error occurs on changing screen scale
Assertion Failed Error occurs on changing screen scale Steps to Repro: 1. Create a new project 2. Focus Unity 3. Open windows displ... Read more
[2d] Multiple errors thrown on installing 2d animation from package manager
Multiple errors thrown on installing 2d animation from package manager. Refer the screenshot attached Steps to reproduce: 1) Create... Read more
[Video] Spatial Blend in AudioSource is always impacted by distance when...
How to reproduce: 1. Open the attached project 2. Play Far Plane scene 3. Make sure Audio Source Spatial Blend is set to 0 4. Click ... Read more
[Blocks] Spawn Attribute blocks are nested inconsistently
The "Attribute" category is nested one level deeper in the Spawn context node than it is for all other context nodes (view attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running