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0
votes
Fixed

Crash on Transform::GetTransformAccess when entering Play mode

Scene Management

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Dec 10, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open the project attached by the user ("CrossRoadSim.zip")2. Open "SampleScene" Scene3. Enter Play mode Reprod... Read more

0
votes
Fixed

[UIElements] ArgumentException error is thrown on opening UIElements Edi...

UI Toolkit

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Dec 20, 2019

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Version/s: 2020.1.0a11, 2020.1.0a18

ArgumentException: Invalid path error is thrown on opening UIElements Editor window. Steps to repro:1. Create a new Project.2. Asset... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

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Nov 29, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more

0
votes
Fixed

[VFX Graph] Separator between "Stop" and "Custom" button is missing in t...

Package: Visual Effect Graph

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Dec 23, 2019

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Version/s: 7.1.7, 7.1.5, 7.1.1, 7.0.0

The separator between "Stop" and "Custom" button is missing under "VFX Event Tester" window in the Scene View, refer attached screen... Read more

0
votes
Fixed

NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...

IMGUI

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Dec 20, 2019

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Version/s: 2019.2.0a11, 2019.2.7f2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more

0
votes
Fixed

[HDRP] Material doesn't have a float or range property error is thrown w...

Package: Scriptable Render Pipeline HD

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Dec 23, 2019

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Version/s: 7.1.7

"Material doesn't have a float or range property '_TransparentSortPriority'UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)" AND "... Read more

0
votes
Fixed

[Shader Graph] Custom Sub Graph node throws error

Package: Shader Graph

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Dec 19, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached 'VolumeRenderer.zip'2. Open 'VolumeRenderer' Sub Graph3. Right-click -> Create Node -> S... Read more

1
votes
Won't Fix

[Terrain] Min/Max Width/Height on Detail Mesh allows Minimum value to be...

Terrain

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Dec 23, 2019

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Version/s: 2017.4, 2019.3.0f4

When adding or editing a detail mesh in the terrain tools, the fields allow you to enter a minimum value larger than the maximum val... Read more

0
votes
Won't Fix

Error is thrown when trying to extract FBX Materials in the Packages folder

Asset - Importers

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Nov 17, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

How to reproduce:1. Open the attached project "case_1199143-Project.zip"2. Select the "M_BaseHuman" FBX file in the Project Window (... Read more

0
votes
Duplicate

Crash while instantiating multiple GameObjects with Particle Systems att...

Visual Effects - Legacy

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Nov 19, 2019

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Version/s: 2019.3.0a1, 2019.3.0b8, 2020.1.0a1

How to reproduce:1. Open use attached project "FPS Test.zip"2. Enter Play mode3. Shoot at the ground using the left mouse button Exp... Read more

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