Search Issue Tracker
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce:1. Open the project attached by the user ("CrossRoadSim.zip")2. Open "SampleScene" Scene3. Enter Play mode Reprod... Read more
[UIElements] ArgumentException error is thrown on opening UIElements Edi...
ArgumentException: Invalid path error is thrown on opening UIElements Editor window. Steps to repro:1. Create a new Project.2. Asset... Read more
[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...
Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more
[VFX Graph] Separator between "Stop" and "Custom" button is missing in t...
The separator between "Stop" and "Custom" button is missing under "VFX Event Tester" window in the Scene View, refer attached screen... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more
[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)" AND "... Read more
[Shader Graph] Custom Sub Graph node throws error
How to reproduce:1. Open the attached 'VolumeRenderer.zip'2. Open 'VolumeRenderer' Sub Graph3. Right-click -> Create Node -> S... Read more
[Terrain] Min/Max Width/Height on Detail Mesh allows Minimum value to be...
When adding or editing a detail mesh in the terrain tools, the fields allow you to enter a minimum value larger than the maximum val... Read more
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce:1. Open the attached project "case_1199143-Project.zip"2. Select the "M_BaseHuman" FBX file in the Project Window (... Read more
Crash while instantiating multiple GameObjects with Particle Systems att...
How to reproduce:1. Open use attached project "FPS Test.zip"2. Enter Play mode3. Shoot at the ground using the left mouse button Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject