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In very rare circumstances, NOT using Multithreaded 2D Physics Consisten...
Reproduction steps:1. Open attached project "1369087.zip"2. Load the "Main Menu" scene.3. Observe the GameObject "Collectable Area &... Read more
[UI] Clicking on the enable toggle of blocks doesn't always work.
Repro steps:1. Create a new VFX Graph and open it2. From a zoomed out view, zoom in a lot in one go (video attached)3. Try to click ... Read more
Errors are thrown when re-importing Asset folders containing .ttf files
How to reproduce:1. Open the attached project2. From the attached folder (TESTING_FILES.zip), drag and drop the folder "Fonts_1_NoMe... Read more
Accelerometer is not working when using Input System 1.1.0-pre.5 or newer
How to reproduce:1. Open "AccelBug.zip" attached project2. Go to Build Settings (File>Build Settings)3. Build for iOS (or Android... Read more
[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...
Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (URP)" Template project2. After project opens, observe Console windo... Read more
[URP] Material using the Sprite-Unlit-Default shader doesn't change colo...
How to reproduce:1. Open the attached project "shaderTint"2. Open the Scene "testScene" (Assets/testScene.unity)3. In the Hierarchy ... Read more
Input Action field is not labeled by variable name when shown in the Ins...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...
Repro steps:1. Import the attached project and open the Repro scene2. Select the Cloud sprite in the scene and in the inspector chan... Read more
[Android] Two DLLs in different folders are conflicting with each other ...
Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes