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[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...
"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more
Aim Constraint vectors not converted when imported from FBX
How to reproduce:1. Import attached "mayaUpVector2.fbx" into a project2. In Animation section of import settings check "Import Const... Read more
Prefab variant's Button component's OnClick() events are missing paramet...
How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more
Terrain Holes are not rendered in Build when HDRP is installed
Steps to reproduce:1. Open the attached project named "Case_1205902"2. Open SampleScene3. Observe the visible Terrain holes in the G... Read more
[ECS] Editor silently crashes when using generic component in a foreach ...
How to reproduce:1. Open the attached project ("case_1202703-Unity-EntityQueryDescBug.zip")2. Open the repro scene ("SampleScene")3.... Read more
[Shadergraph] Custom function node: code at the right or bottom of text ...
Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text boxReproduces in 7.0.1 (19.3) and above for characters at t... Read more
Menu Items are not created when creating them in a custom package loaded...
How to reproduce:1. Create a new project2. Open the Packages/manifest.json file3. Add the provided dependency to the list4. Open the... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...
Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more
All about bugs
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