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[HDRP] Cubemap asset preview icons are not displayed when the project is...
Steps to reproduce:1. Create a new project with the HDRP template2. Import any cubemap asset with ".exr" or ".hdr"3. Change "Texture... Read more
[Sprite Editor] Bone name overlap with a dropdown icon when "Vertex Weig...
Bone name overlaps with a dropdown icon when "Vertex Weight" checkbox enable under "Weight Slider" panel and name of bone is selecte... Read more
[PLM] 'Firefly' artifacts after baking the project with high lightmap re...
Steps to repro:1. Open the attached project;2. In the Lighting window press 'Generate Lighting' button;3. Wait for the baking to fin... Read more
[UIElements] Horizontal scrollbar handle is missing in the "Scroll View ...
Horizontal scrollbar handle is missing in the "Scroll View Performance" window, refer attached screenshot Steps to repro:1. Open the... Read more
[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...
On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more
[Addressable] Sprite's Texture is not included in the bundle when using ...
How to reproduce:1. Open the attached project ("case_1202583-addressables-sprite-bug-repro.zip")2. Open the repro scene ("addressabl... Read more
Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...
How to reproduce:1. Open user-submitted project (custom vertex format-757826)2. Open the SampleScene3. Enter Play Mode Expected resu... Read more
Path is calculated outside of NavMeshLink and NavMesh connection when us...
How to reproduce:1. Open the attached project's "case_1206120-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more
"Assertion failed on expression" errors when using IMGUIContainer from "...
Using IMGUIContainer to create a window (with GUILayout.Window()), causes multiple assert failed messages:Assertion failed on expres... Read more
[TMP] "Global Offsets & Scale" input field is overlap with its title und...
"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more
All about bugs
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Latest issues
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