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Found in [Package]

4.0.1, 3.0.8, 3.0.2

Issue ID




[Sprite Editor] Bone name overlap with a dropdown icon when "Vertex Weight" checkbox enabled and name of bone is selected

Package: 2D Animation


Bone name overlaps with a dropdown icon when "Vertex Weight" checkbox enable under "Weight Slider" panel and name of bone is selected, refer attached video and screenshot

Steps to repro:
1. Create a new project
2. Window > Package Manager > 2D Animation(4.0.0) > Install
3. Import Sample Project Under 2D Animation Package
4. Asset > Unity Technology > 2D Animation > Sample > Sprite > Boris
5. Open Sprite Editor > Skinning Editor
6. Select Weight Slider and focus on sprite
7. Select sprite vertex > Weight Slider panel > Vertex Weight
8. Enable checkbox > Select bone name

Actual Result:
Bone name overlap with dropdown icon

Expected Result:
Bone name visible clearly

Reproducible on:
2020.1.0a18, 2019.3.0f5

Note: 2D animation package 3.0.2 is introduced in unity 2019.3.0a10

Package Found version: 4.0.1, 4.0.0, 3.0.8, 3.0.5, 3.0.2

Windows 10 & macOS 10.14

  1. Resolution Note:

    Users should click on the popup to get the full name.

    As users can use a bone name of an arbitrary length, there is no perfect UX to show the full bone name in the Weight Slider Window. For 4.2.0, the popup length in the Weight Slider Window has been increased.

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