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RaycastAll returns 0 hits when Raycasting to a GameObject immediately af...
How to reproduce:1. Open the attached project "RaycastAll"2. Open the scene "TestScene" and enter Play mode (Assets/Scenes/TestScene... Read more
Material can't be added to an object in the scene
How to reproduce:1. Open the attached Unity project2. Load SampleScene scene3. Try to add New Material to the cube in a Scene view E... Read more
[Linux] Draging a prefab from Project window to Scene window it doesn't ...
To reproduce:1. Create a new project2. Create a 3D cube in the hierarchy window3. Make it a prefab4. Drag the prefab from Project wi... Read more
"Graphics APIs for Linux" reset to previous state uppon Editor restart w...
How to reproduce:1. Create and open a new project2. Go to the menu bar "Edit>Preferences..." and go to the "General" or "Asset Pi... Read more
Transform Reference button leads to a missing page
How to reproduce:1. Create a new Unity project2. Select any object in a Hierarchy3. In the Inspector, press 'Open Reference for Tran... Read more
Show compiled code for compute shaders has the "Cancel" button greyed out
Select a compute shader with variants, click on "Compile and show code".Expected: Cancel button is active when compiling variants.Ac... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps:1. Open the user's attached project2. Open the scene 'Assets\Scenes\SampleScene'3. Select 'TestObject' in the Hie... Read more
Rect tool enables to move root Prefab in Context mode
How to reproduce:1. Create new project2. Create new Plane3. Make it a Prefab4. Edit Plane in Context Mode5. Try to move prefab with ... Read more
[HoloLens1] Keyboard automatically dismisses after 1-2 seconds from bein...
How to reproduce:1. Open the attached project "case_1337129-CaretBug.zip"2. Open Build Settings (File>Build Settings)3. Set Targe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer