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API updater fails with Error 131 when trying to update custom library
To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project. 2. Reimport "BestHTTP" library which is located in ... Read more
Dropdown Menus become unresponsive/stuck when deactivated during OnValue...
How to reproduce: 1. Open QA-supplied project 2. Load "repro" scene 3. Enter the Play mode 4. Select either Option B or Option C on ... Read more
[GUIEvents] Enter and Numpad enter produce the same KeyCode on Windows, ...
How to reproduce: 1. Open QA-supplied project 2. Load scene "main" 3. Enter the Play mode 4. Press Enter on the keyboard 5. Press Nu... Read more
Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUI...
The following error appears in the editor console: Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_N... Read more
[ReflectionProbe] Exception thrown when the background color is modified
Steps for reproduction: 1) Download the project and change background color of reflection probe in scene `test` OR 1) Create a new s... Read more
Incorrect CSS style definition in WebGL build causes top part of build t...
Steps to reproduce: 1. Build any project on WebGL 2. Run the build 3. Resize the window so that the build area doesn't fit verticall... Read more
UI leaks memory when it is being animated
To reproduce: 1. Open the project, attached by the user (2017.2_939424_Shared UI Mesh memory leak.zip) 2. Open the "Scene" scene 3.... Read more
Objects sharing a material are not being batched when Graphics Jobs are ...
Steps to reproduce: 1. Open QA attached project 2. Make sure 'Graphics Jobs' are on in 'Player Settings' 3. Deploy to device with Ma... Read more
Unity can't locate P4Merge if it's installed on another drive than the OS
Steps to reproduce: 1. Install P4Merge on a different drive than the OS, for example Windows on C:\ and P4Merge on D:\ 2. Open Unity... Read more
[iOS][VR] Field of View is really small when the VR view is initialized
Steps to reproduce: 1. Download and open case 940900.zip 2. Build & Run to an iOS device 3. Press on the Cardboard icon at bottom ri... Read more
All about bugs
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Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file