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Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce:1. Open the attached 'project-1213372.zip' project2. In the Hierarchy window select 'Main Camera' and observe the C... Read more
[URP] WebGL build fails when URP is used in project
When attempting to build for WebGL using the URP Template, the build fails. Repro steps:- Download this project or start a new URP t... Read more
[HDRP] NullReferenceException thrown and couldn't add "HDRi Sky" Overrid...
On settings "Scriptable Render Pipeline" Asset to "None" from the Graphics Settings, "HDRi Sky" Override couldn't add for "Volume Pr... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
[Tiny] RequireComponentTag is ignored when the required tag component is...
How to reproduce:1. Open the attached project ("case_1206234-Tiny3.Unity.zip")2. Open the repro scene ("Scenes/Tiny3D")3. Enter Play... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce:1. Open user-submitted project (769080-AudioSourcePop)2. Enter Play Mode3. Select the 'AudioTest' GameObject and di... Read more
[HDRP] Decal Projector does not work with HDRP/Decal Materials that were...
Reproduction steps:1. Create a new HDRP Template project2. Create an empty Game Object and attach a Decal Projector Component to it3... Read more
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more
Project window size is getting printed out when accessing Screen Size
Steps to reproduce:1. Open user-attached project2. In the project window, select "Prefab"3. Right-click on it and select 'Screenshot... Read more
[Docs] Clicking on doc button in Inspector opens a "missing page error"...
How to reproduce:1. Create a new Project or open an existing one2. Create and select a new Animation Controller3. Right-click on gri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller