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0
votes
By Design

Revert prefab instance from script does not work if prefab connection wa...

Asset and Scene Management

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Jan 15, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project.2. Open scene: New Scene3. Delete any child from game object "Main" in scene (this brea... Read more

0
votes
Won't Fix

[iOS][Metal] Rendering point array with Metal causes artefacts on iOS

iOS

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Jan 14, 2017

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Version/s: 5.6.0b2

When point array, stored in mesh filter, is rendered on iOS, using Metal API, visual artefacts appear. Steps to reproduce:1) Open th... Read more

0
votes
Fixed

Unchecking screen space shadow in Graphics setting cause wrong shadow re...

Shadows/Lights

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Jan 06, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Create new project2. Add plane and cube to the scene (Cube should cast shadow on a plane)3. Open Graphics settings ... Read more

0
votes
Fixed

'Assertion failed on expression: !((transfer.IsReading() || transfer.IsW...

Asset and Scene Management

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Jan 13, 2017

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Version/s: 5.5.0f3

To reproduce:1. Create a new project2. Import 'avatar_test' package3. Reimport 'Motion.fbx' Expected: there will not be any errors i... Read more

0
votes
Not Reproducible

[DX11] Lines drawn with Gizmos.DrawLine have varying width if DX11 is se...

Scene/Game View

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Sep 27, 2014

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Version/s: 4.5.4f1

How to reproduce:1. Open the attached project2. Make sure the "Use Direct3D 11" setting is set to true.3. Open the "Main" scene. Thi... Read more

0
votes
Fixed

Content of nested Canvas is rendered at wrong position after pressing play

UI

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Jan 15, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "WrongPositionBug" project2. Open the "test" scene and press play3. Go to the scene view, noti... Read more

4
votes
Fixed

Imported texture's color model is set to RGBA even when texture has no a...

Graphics - General

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Jan 16, 2017

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Version/s: 5.5.0p4

To reproduce: 1.Download and open attached project2.Re import NoAlpha.tga texture and check it's color model in the inspector Expect... Read more

0
votes
Fixed

[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...

Mobile

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Dec 31, 2016

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Version/s: 5.6.0b3

How to reproduce:1. Open user attached project2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method3. Launch th... Read more

0
votes
Fixed

Player/Editor crash on Transform::SetParent when playing scene

Editor - Other

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Dec 19, 2016

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Version/s: 5.5.0p2

Steps to reproduce:1. Open attached project2. Open "level" scene3. Enter play modeResult: editor crashes on Transform::SetParent (se... Read more

0
votes
Won't Fix

Crash using WebBrowser from System.Windows.Forms plugin

Scripting

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Jan 14, 2016

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Version/s: 5.3.1f1

How to reproduce:1. Open the attached project2. If you get some compiler errors, switch platform to Android3. Open and play View sce... Read more

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