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Votes
0
Found in
5.6.0b3
Issue ID
870692
Regression
No
Revert prefab instance from script does not work if prefab connection was broken, but from inspector it works
Steps to reproduce:
1. Open attached project.
2. Open scene: New Scene
3. Delete any child from game object "Main" in scene (this breaks the prefab connection).
4. Execute menu item "REVERT/Main"
Expected result: Main game object in scene is reverted back to its original prefab state after executing PrefabUtility.RevertPrefabInstance
Actual result: it's not.
Notes:
Pressing revert button in inspector works fine.
PrefabUtility.RevertPrefabInstance works fine if prefab connection was not broken (adding childs or changing properties)
Reproduced on: 5.6.0b3
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