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Won't Fix

Votes

0

Found in

5.6.0b2

Issue ID

870250

Regression

No

[iOS][Metal] Rendering point array with Metal causes artefacts on iOS

iOS

-

When point array, stored in mesh filter, is rendered on iOS, using Metal API, visual artefacts appear.

Steps to reproduce:
1) Open the latest attached project.
2) Build 'Test' scene for iOS.
3) Run on a Metal-capable device.

The scene contains a point array, which should for an arc. However, on iOS, the area where the points should be is corrupted; points are larger than expected. This does not occur on macOS standalone or with OpenGLES.

Reproduced on:
5.6.0b4, 5.4.4p1, 5.3.7p3

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