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Crash when setting mesh.triangles to null
To reproduce:1. Open project2. Open TestScene3. Choose 'Load Test' object4. Open 'Model Save load' settings menu in inspector, click... Read more
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte arr...
Reproduction steps:1. Open the attached project2. Open the scene3. Enter Play mode Expected result: NetworkReader.ReadBytesAndSize()... Read more
[iOS] Can't change Launch Screen Mode in Player Settings
To Reproduce: 1. Open any project and go to iOS Player Settings.2. Under iPhone/iPad Launch Screen try setting the type.3. Observe t... Read more
[Android] Fatal signal 7 (SIGBUS) application crash if instantiating pre...
Steps to reproduce:1) Download attached project 'UpdateWhenOffscreenCrash.zip' and open in Unity2) Build and run 'TestScene' on a de... Read more
Project built on WebGL with 'Build and Run', doesn't open and shows an e...
Reproduction steps:1. Open the attached file;2. Build and Run the project on WebGL platform;3. Build the project in the folder which... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
Corrupted file error when loading a Particle System from an AssetBundle
Reproduction steps:1. Open the attached project2. Open the "main" scene3. Enter Play mode Expected result: a particle system is load... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when Destroy(col.ga...
To reproduce: 1. Download attached project and open it;2. Choose scene 01_Doolittle;3. Enter Play mode;4. Unity will freeze and cras... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happenedDuring play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime/T... Read more
[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...
Repro steps:1. Open Scene2 from attached project.2. Select both particle systems in the scene and observe their simulation3. The "Gr... Read more
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