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Frame stepping not working on Addressables operations
How to reproduce:1. Open attached project "FrameStepFpsSpikeTest.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Click the edito... Read more
[2D URP] Lights disappear when the light gets closer to the edge of the ...
Reproduction steps:1. Open the attached user's project "CaveDefender-UI.zip"2. Open "Prototype Scene 2_!Shortcut.unity" Scene3. Open... Read more
[2D] [Sprite Atlas] StackOverflowException error appears when packing a ...
How to reproduce:1. Open the user's project2. Select "Assets -> Game -> Sprite -> Atlas -> Humanoid_001" in the Project ... Read more
[Android] Images masked with RectMask2D are not visible on devices with ...
Reproduction steps:1. Load the user's project2. Build and Run on device3. Observe the white lines on a black background Expected res... Read more
Build fails with error "The Vulkan Graphics API does not support XR in y...
How to reproduce it:1. Open the user's attached project2. Build it for Android3. Observe the Console window Expected result: Project... Read more
[GPU PLM] Baked Shadowmask is not rendered for some GameObjects when usi...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneA3. Generate lighting4. Notice that... Read more
PlayerBuildSettings.BuildTarget returns the wrong value when UI Toolkit ...
Reproduction steps:1. Open the user's attached "UIToolkitInspectorIssue-2021.1.zip" project2. In Assets click the New Player Build S... Read more
BlendShapes value defaults to 0 when importing FBX model
How to reproduce:1. Open the user's attached project2. Go to the Assets in the Project window3. Import the model "fbx_cubeStar" into... Read more
The Editor won't assign Down Arrow key when assigning it to 3D Viewport/...
Reproduction steps:1. Create a new 3D project2. Open Unity > Shortcuts3. Under "All Unity Commands" find "3D Viewport/Fly Mode Ba... Read more
DLSS with Custom Quality Modes produces unexpected results and causes ar...
How to reproduce:1. Open the user's attached "dlss-bug.zip" project2. Open the "DLSSTest" Scene3. Enter Play Mode4. Select the "Main... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation