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[HDRP] [SG] New graph remains dirty after the first save
Version tested: 2021.2.0.a19 + 12.0.0 (Master) Steps to reproduce: 1) Create an empty HDRP project or a template2) Create a new Lit ... Read more
[ChromeOS] Nothing is rendred with GLES3 + Linnear
How to reproduce:1. Open the attached project2. Build & Run Or1. Create a new project2. Set Graphics API to GLES33. Set Color Sp... Read more
[Enlighten] No indirect when Mixed Lights are overridden as Realtime
Repro: - Download and import the attached repro project- Open the Scene SampleScene.unity- Select the light Spotlight- Ensure that t... Read more
When exiting playmode blobs leak memory
It seems like BlobAssets converted in subscene memory are never released after exiting playmode. Slack: https://unity.slack.com/arch... Read more
Tab key functionality exist when deleted from Input Actions and in Input...
How to reproduce:1. Open the attached project "InputIssue.zip"2. Open SampleScene3. Enter the Play Mode4. Press the Tab key and obse... Read more
[Addressables] The internal ID for local static content group is changed...
How to reproduce:1. Open the attached "case_1340461.zip" project2. Select Window\Asset Management\Addressables\Groups and Build\New ... Read more
Managed Assembly load failure
How to reproduce:1. Open the attached "after.zip" project2. Open the Console Window Expected result: No errors appearActual result: ... Read more
MouseMoveEvent returns a positive Position when the Cursor leaves the Wi...
Reproduction steps:1. Create a new empty Project2. Import the attached Package3. Press Game > HUD on the Menu Bar4. Press Add Ite... Read more
Issues with the Transform UI in the builder
There are a couple of issues raised by users after their first use of the UI of Transform in the UI Builder.1 - A couple of alignmen... Read more
Editor Toolbar Tooltips disappear after a being shown for just a fractio...
How to reproduce:1. Open attached project "GameCoursesBeginner.zip"2. Move mouse cursor over the icons in the upper-left (View Tool ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing