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Calling DestroyImmediate after RenderTexture.ReleaseTemporary causes the...
To reproduce: 1. Open the attached project (RTCrashTest.zip) Expected: the Editor doesn't crash Reproduced in 2018.2.0a6, 2018.2.3f1... Read more
Method descriptions are incomprehensive when using ITilemap
How to reproduce:1. Create a new Unity project2. Create a new script3. Add "using UnityEngine.Tilemaps" to the top4. Create a new ob... Read more
Wrong script named displayed when failed to add script to GameObject
How to reproduce:1. Open user's project.2. Go to Assets > BioIK.3. Add BioIK.cs to Main Camera. Expected result: Script can be ad... Read more
[Android] JNI related crash when launching application on Android 4.1 de...
How to reproduce:1. Open attached "AndroidJavaTestNewer" project, build & run project to device2. Once application is built, ope... Read more
Editor crashes at MonoScript_CUSTOM_FromScriptableObject when project is...
How to reproduce:1. Open users attached project Expected results: project opensActual results: project crashes once you open it Not ... Read more
Terrain doesn't receive shadows for point light and spot light
Steps To Reproduce: 1. Create a Project.2. Turn Off the directional Light.3. Hierarchy> 3D GameObject > Terrain (0,0,0)4. Hier... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce:1. Open the attached "TestFor1069236.zip" project's SampleScene2. Play the Scene3. Observe the crash Reproducible w... Read more
[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...
Reproduction steps:1. Open the attached project "Persistent.zip";2. Open the SampleScene;3. Make sure that "Use Jobs" is checked und... Read more
[MAC] Unity crashes when a method imported with a DLLImport is called in...
The crash is caused by the line BLEDeInitialise(ble); in the file BLE.cs, 53rd line. How to reproduce:1. Open the attached project n... Read more
Android application freezes when ProgressBar appears on the screen
Reproduction steps:1. Download "IndicatorDebug.zip" and open in Unity2. Build and Run3. Click "Create" in the app (a progress bar ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window