Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.1p1
Issue ID
1069236
Regression
No
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce:
1. Open the attached "TestFor1069236.zip" project's SampleScene
2. Play the Scene
3. Observe the crash
Reproducible with: 2017.1.5f1, 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.4f1, 2018.3.0a8
Note: Editor crashes without no stack trace or crash screen
Update: fixed in 2018.2.8f1, 2018.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment