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[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps:1. Pack 2 separate sp... Read more
[Shader Graph] Unable to select Custom Mesh in Shader Graph
Custom Mesh is not selected and editor throws NullReferenceException in Shader Graph, refer the attached video Steps to repro:1. Cre... Read more
[BuildReport] Unity Build report is missing build time
Unity Build report is now missing total build time 1. What happenedWhen creating builds, regardless of platforms, the build times ar... Read more
[Terrain] Editor crashes on applying font material WITH 0x0 texture to T...
Editor crashes on applying font material to Tree leaf material. Steps to repro:1. Open the attached project / Create a new Project w... Read more
[TMP] Multiple exceptions are thrown on creating "Input Field - TextMesh...
On creating "Input Field - TextMeshPro" GamObject, NullReferenceException is throws and UnassignedReferenceException is thrown on Im... Read more
[Mac] Left Mouse Button activator does not work with ContextualMenuManip...
Steps to reproduce:1. Create a new project2. Download attached "1204187_package.unitypackage" file3. Drag the package into your Proj... Read more
[Profiler] Module detail panel disappears on selecting another thread an...
Module detail panel disappears on selecting another thread and profiler window not in focus. Steps to repro:1. Create a new Project.... Read more
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more
[TMP] Links to docs, changelog, and licenses open in local code editor r...
Links for docs, changelog, and licenses in the local editor rather than a web browser, refer the attached video. Steps to repro:1. C... Read more
Timeline in-line curve keys are off frame
The last key of an inline curve is not "on frame". The visible offset is preserved even when zommed out completely, making it look l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open